Tuesday, June 14, 2016

Sentry Plaque

No. Enc: 1d4
Alignment: Neutral 
Movement: Special
Armor Class: 2
Hit Dice: 3
Attack: 1 
Damage: 1d6, special
Save: M3
Morale: 12
Hoard Class: None
XP: 110

Sentry Plaques are guardians of ancient lore and text. Created by powerful wizards or clerics to protect their vast libraries of arcane lore or scriptures of their sacred patron. A Sentry Plaque appear as ornamental tablets made of wood, metal, or porcelain with an elaborate frame. The center of the plaque has a flesh like texture where a central eye observes. Sentry Plaques are able to follow simple commands and seamlessly blend in their environment.

Combat

  • Translocate: The Sentry Plaque doesn't have a standard movement action, it can teleport to any surface it has line of sight. This movement action doesn't provoke any attacks.
  • Acidic Tears: Sentry Plaque can generate an acidic tear that can be used as a ranged attack within 90'. Damage is 1d6 acid and continues to burn for one additional round for 1d6.
  • Disguise: When the Sentry Plaque closes it eye it can appear as an ordinary plaque. While disguised the Sentry Plaque cannot translocate or attack. A disguised Sentry Plaque surprises on 1-4 on a d6 roll. 
  • Vision: Sentry Plaques can see in darknesss and see invisible creatures. 

Adventure Seeds


1.
The group stumbles upon a room of a thousand plaques. This vast chamber is filled with plaques of all shapes and sizes. With their guard down they are assaulted by acidic tears. A quick glance reveals nothing but tablets of commemoration.
2.
Variant Sentry Plaques are not unheard of. A wizard has task you with the quest to retrieve the eye stalks of a floating spherical aberration rumored to have a vast assortment of powers.

For an assortment of new monster and variants, check out my New Monster Index

Artwork by Joanna Ballendorf
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